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AI Insights · Timothy · October 2022

Top 5 Hybridcasual Games on iOS in Europe Q3 2022

In Q3 2022, hybridcasual games on iOS in Europe saw significant shifts in weekly downloads, revenue, and active users, with notable performances from titles like Stumble Guys and Survivor!.io.

Top 5 Hybridcasual Games on iOS in Europe Q3 2022

In the third quarter of 2022, the European market for hybridcasual games on iOS showcased diverse trends in weekly downloads, revenue, and active users. Here's a closer look at the performance of the top five apps in this category, based on data from Sensor Tower.

Stumble Guys, published by Scopely, Inc., experienced notable fluctuations in its weekly metrics. Revenue peaked at approximately $641K in the week of August 29, with other weeks also showing strong figures, such as $614K in the last week of September. Downloads, however, saw a downward trend, starting from 741K at the end of June and reducing to 384K by the end of September. Despite this, the game maintained a robust active user base, growing from 3.7M in late June to 4.1M by the end of September.

Survivor!.io by HABBY showed a dramatic rise in revenue, especially from August onwards. The game saw a significant increase, reaching a high of $257K in the last week of September. Downloads also surged, particularly in August, with a peak of 264K in the week of August 15. Active users followed a similar upward trajectory, starting from 131K in early August and reaching 760K by the end of September.

Magic Tiles 3: Piano Game, from Amanotes Pte. Ltd., had more stable but declining trends. Weekly revenue hovered around $16K in early July but dropped to about $8.7K by the end of September. Downloads also saw a decrease, from 122K in late June to 100K by the end of September. Active users decreased from 1M in late June to around 825K by the end of the quarter.

Traffic Rider, developed by Skgames Yazilim Muhendislik Teknoloji Ltd. Sti., showed varied performance metrics. Revenue saw a slight dip from $5.2K in late June to about $3.2K by the end of September. Downloads fluctuated, peaking at 124K in the week of August 22 but dropping to 65K by the last week of September. Active users displayed a consistent pattern, remaining around 800K to 1M throughout the quarter.

My Perfect Hotel, by SayGames LTD, showed strong initial performance post-release. Revenue started at about $15K in late August and stabilized at around $10K by the end of September. Downloads hit a peak of 466K in mid-August before stabilizing around 77K by the end of September. Active users followed a similar trend, peaking at 484K in late August and then decreasing to 212K by the last week of September.

These insights highlight the dynamic nature of the hybridcasual games market on iOS in Europe. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022